Localization

Localization lets a single scene speak multiple languages. The Localization menu is where you add and remove language variants; once a language exists, every text field in the editor (title, description, information dialog, point of interest titles, layer names) and the audio narration can be filled in for it.

Prefer to watch? See the Localization video tutorial.

Active languages

The menu lists the languages currently added to the scene. English is the default and is always present — it can't be removed.

Adding a language

Add new language takes you to the language picker; choose a language and you're returned to the editor with the new variant ready to translate. For the full list of available languages see supported languages.

Removing a language

Each non-English language has a delete button. Removing a language is permanent and, as the confirmation warns, any existing links to that language variant will stop working.

On a Free account only the English version is available.

How translated scenes are shared

Each language has its own share link (the language is encoded in the URL), so you can point visitors straight to the right translation. See Share options for choosing the language when generating a link.

Reach a global audience

Create a free account and start building multilingual 3D scenes.

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